Sunday, September 28, 2008
The WoW Factor
World of Warcraft upkeep costs only $200m, Austin Modine, 09/18/08
According to the article, World of Warcraft is an online game that has made a name for itself for the online virtual community. World of Warcraft has over 10 million active users subscribed. Gamemakers stated it takes about 200 million dollars to upkeep this online community. The company that produces this game has clearly created a big influence for the internet experience.
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Again, what is the key point here? WOW has 10 million users? I don't know why the $200 million figure is significant. Explain what is about WOW that makes it "a big influence."
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